Comic Characters

AmyLucky

Discussion (3) ¬

  1. Ophidiophile

    I play board games, and there are times when I see options for another player that they are overlooking. Options that would benefit them but at an increased risk, or which would also benefit me, and I would sometimes be accused of only offering advice when it benefits me. Well, I’m not going to offer unsolicited advice that would be detrimental to me (unless I’m teaching them how to play the game, in which case the goal is to make them good enough to challenge me), but I see nothing wrong with suggesting doing something that helps me as well as them. In one instance, I had discovered a trick in a game that could make a battle more fun by delaying the finishing blow, when the odds were in my favor, so that I could inflict more damage on the opposing player. There was a risk that the opposing player could get lucky and win the battle themselves, but chances were better that they would lose and be in a worse position than if I ended the fight at the first opportunity. Plus, I got to blow more stuff up. A friend was winning a battle with someone else, and I suggested he keep the fight going because it would be more fun. “You just want me to lose” was his response, but I convinced him to try it. After winning, he admitted it WAS more fun and thanked me.
    I feel like Lucky is in a similar situation. What she is suggesting to Amy would benefit Lucky, so it’s understandable for Amy to be suspicious. (I think it would be more suspicious if Lucky were to suggest something that didn’t appear to be beneficial to Lucky.) It would also reverse the loss of Amy’s magic that was caused by Lucky, benefitting them both and probably would leave Amy better off than before she lost her magic. It also increases the risk for both of them. Amy could make things worse, or decide to oppose Lucky in the future.

    • HKMaly

      It would definitely be more suspicious if Lucky were to suggest something that didn’t appear to be beneficial to Lucky. When she suggest something beneficial to her, there is clear motivation. When she appears to suggest something detrimental to her, it’s WAY more likely she actually suggest something beneficial to her and you just don’t understand the situation enough to realized that.

      Note that in board games, it’s definitely possible to prefer having fun to winning. Especially if there are no actual stakes on the winning except feeling good about it.

      I don’t think it raises the risk for them. It raises the uncertainty, means there are more options of that could happen, but considering how many current options are bad, the total risk of bad outcome is lowered.

  2. HKMaly

    Of course I want to play you as a chess piece, but at least you will be queen and not a peon.

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